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- Steam active users mod#
- Steam active users update#
new content from DLCs are tagged with a small dot (that can be deactivated in the game Settings). War Support is better feedbacked in the UI, especially after a Retreat. The chances that DLC Content (excluding cultures) appears in a new game can now be customized when creating a new game (from "never" to "high frequency"). The Aztec Costume has been reworked, to better reflect historical accuracy. Difficulty bonuses given to the AI have been reworked, to be more progressive among eras. Steam active users mod#
The mod configuration of the latest save is now loaded automatically. AI: Improved the way the AI choses Cultures early and mid-game, so that it feels less predictible. Added a new constructible: Administrative Center Renovation, which allows to replace the visuals of the administrative center by the buildings of the current era. Stability Surplus and Deficit are now shown in tooltips. Infrastructure gains can now be previewed (before building them and once they are built). Natural wonders now have various effects, instead of the same one for all of them. Civics unlock conditions are now documented in tooltips in the civics screen. Luxury Resources spread can now be customized when creating a new game. Sorties can now only be triggered once a Siege is confirmed. AI: added a delay on AI movements when claiming a Territory, retreating and when the player attacks its units. Those effects on gameplay can be re-activated when creating a new game. Pollution negative effects on gameplay are now deactivated by default when creating a new game. War Score is not reset to zero anymore after a peace is concluded. War Support gains and loss are now affected by losses in battles, Influence on controled Territories and Ransacking of enemy districts. Sending Surrender Offers is limited by the global Diplomatic Offer cooldown. Voluntary Forced Surrender: Wars can now be continued after the losing empire reaches 0 War Support. Added Italian and Turkish localization. Features 6 new cultures spanning all eras, new natural and built Wonders, 9 new independent people, and 25 new narrative events. Expand your HUMANKIND™ experience with the Cultures of Latin America DLC!. Steam active users update#
Note: modding tools will require an update that will arrive soon.ĪDDITIONS Four new Natural Wonders: Desert of Atacama, Lençóis Maranhenses National Park, Salar de Uyuni, Salto Angel.Two new Cultural Wonders: Teotihuacan Pyramid of the Sun (Era 2) and Maracana Stadium (Era 6).Six new Cultures: Caralan (Era 1 Builders), Nazca (Era 2 Aesthete), Taino (Era 3 Agrarian), Inca (Era 4 Expansionist), Argentinians (Era 5 Merchants), and Cubans (Era 6 Aesthete).This culture pack is available right now, bringing the following content to your game: On top of the improvements of the Bolivar Update and the Mississippian Culture, we are releasing the Cultures of Latin America DLC. You can also grab the Mississippian Soundtrack and a Wallpaper Pack of their culture art (and all the cultures in the Cultures of Latin America DLC as well!) on Games2gether. Unlocked during a recent community challenge, the Mississippians (sometimes known as the Cahokians) join Humankind as a Builder culture in the Medieval era who are especially adept at exploiting rivers. New Luxury Resource distribution settings.AI bonuses on higher difficulties scale over time.Infrastructures show their expected yield.
"Force Surrender” is not mandatory anymore.Too many to describe in detail here, but here’s a quick overview of some key improvements: There are many improvements, big and small, in the Bolivar Update. So, let’s rest for a moment and take a closer look at all of this, starting with. Updates, cultures, and announcements, oh my.